Tron: Ares Film Analysis – Despite Gillian Anderson Can't Rescue This Mind-Bendingly Dull Sci-Fi Film

The framework of pointlessness is revisited in this mind-bendingly dull science fiction film, more a screensaver than an actual film. It's a third installment to the original movie Tron from 1982, a film that was groundbreaking and courageously innovative for its day in a way that escapes this film and its forerunner Tron Legacy from 2010. Tron: Ares almost awakens just one time – when Evan Peters' character gets a smack in the face from Gillian Anderson's character portraying his mum, in an traditional bit of analogue reality. This is a piece of tough love you might feel like handing out to all the producers engaged in this movie, and it's sad to see the respected Greta Lee's role and Jodie Turner-Smith being made to look so uninspired.

Story Summary of The New Tron Film

The scenario currently is that an malicious artificial intelligence company with the unsubtly gangster-ish name of Dillinger has become a competitor to the VR company Encom Inc, first established in the 1980s gaming period by brilliant innovator Kevin Flynn's character, portrayed by Jeff Bridges. This Dillinger (originally set up by Encom's executive Ed Dillinger's role, played by David Warner) is led by the founder’s odiously nerdish grandson's character Julian Dillinger (Evan Peters), who has a ambitious scheme to design and create profitable things such as indestructible soldiers and armored vehicles in the virtual reality grid and then export them into actual reality using a kind of three-dimensional printer.

The issue is that no matter how intimidating, these creations disintegrate after twenty-nine minutes. But Encom's present chief executive Eve Kim (Greta Lee) has uncovered the plot-driving “permanence algorithm” which can maintain these entities permanently, and even keeps it on her person on a very low-tech flashdrive. So the ghastly Julian Dillinger deploys his enforcer on her: Ares, the humanoid uber-warrior which can leave the VR world for twenty-nine minutes at a time but which, in the traditional way of robots, is starting to exhibit symptoms of disobeying what he is commanded. Jodie Turner-Smith portrays Ares's deadpan second-in-command Athena's role and unfortunate Bridges has a leaden legacy cameo in wise white robes, like a budget Jor-El on Krypton's setting.

Character and Performance Breakdown

Moreover, Ares – the protagonist of the film's name – is played by Jared Leto with trendy lengthy locks, facial hair and faintly all-knowing smile, details that were possibly designed by typing the words “incredibly irritating” into an AI human creation programme. Nobody who remembers the 90s TV classic My So-Called Life series will ever find it in their hearts to be completely harsh about Jared Leto, and I was also quite amused by his broad (and widely misinterpreted) humorous performance in Ridley Scott's movie House of Gucci. But Jared Leto is consistently, unrelentingly awful in this film, although his performance isn't aided by a limp plot point which is supposed to allow him to show flashes of “compassion” for Eve Kim's role and delegate all the badass wickedness to Athena, thus rendering her marginally more interesting. It is meant to be adorable when Ares the character says how he adores 1980s electronic music and that Depeche Mode band are superior to Mozart.

Franchise Elements and Overall Impact

Consistent with the franchise identity of the franchise, there are motorbikes from the virtual underworld which speed around the environment in linear paths, conforming to the rectilinear design of antique arcade games (or even dance clubs); a single bike even emits a lethal beam which cuts a police vehicle in two. But there is zero tension or danger or emotional engagement throughout. This franchise currently appears as relevant as an in-car CD player.

Tron: Ares Film releases on October 9 in Australia and on October 10 in the United Kingdom and US.

Brianna Martin
Brianna Martin

Mira Thorne is a gaming technology analyst with over a decade of experience in slot machine design and regulatory compliance, known for her forward-thinking insights.